Digital Stereography in the Classroom

Instructor: Roger Ulrich, Classics

Overview: Support from the Venture Fund is requested to introduce stereographic images (also known as “virtual 3D”) of ancient Greece and Rome into the classroom to enhance my courses in archaeology and ancient technology (CLST 24-26; CLST 11). Every course I teach at Dartmouth employs projected images. The introduction of 3D imagery adds a dynamic new element to the classroom, and for certain kinds of images offers a perspective that has previously been possible only by on-site visits. Stereographic imagery is the best way to replicate normal binocular vision and to restore the “space” to architecture and the volume to solid three-dimensional objects. It is this very concept of space — of buildings as spatial envelopes and how these voids are populated with inanimate objects and human beings — that is so elusive and difficult to convey in the classroom. I would like to create some images and projection technology that I can use in my History of Ancient Technology course (CLST 11: W08), and then regularly in classes from then on (first in S08 Late Roman Archaeology, CLST 26).

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