|
< Previous | Next >
A shift in the teaching and learning paradigm is well under way, moving away
from a transmission paradigm to a constructivist paradigm. In 1900, basic
literacy skills included reading, writing, and calculation. Knowing
meant being able to remember and repeat, which was appropriate to an industrial
age in which practices changed slowly (at least by today's standards). Workers
anticipated having a single profession for the duration of their working lives.
Education was based on a factory-like, "one size fits all" model.
Talent was developed by weeding out those who could not do well in a
monochromatic learning environment.
The postindustrial age is characterized by rapid change. Literary, skills
now include critical thought, persuasive expression, and the ability to solve
complex scientific and organizational problems. Knowing now means using a
well-organized set of facts to find new information and to solve novel
problems. In 1900, learning consisted largely of memorization; today it relies
chiefly on understanding.
This shift has come about partly due to the emergence of a constructivist
theory of learning. Stated simply, this theory holds that learners construct
knowledge by understanding new information building on their current
understanding and expertise. Constructivism contradicts the idea that learning
is the transmission of content to a passive receiver. Instead, it views
learning as an active process, always based on the learner's current
understanding or intellectual paradigm. Knowledge is constructed by
assimilating new information into the learner's knowledge paradigm. A learner
does not come to a classroom or a course Web site with a mind that is a
tabula rasa, a blank slate. Each learner arrives at a learning
"site" with some pre-existing level of understanding.
Knowledge exists at multiple levels, ranging from novice to expert. It is
the sophistication and depth of this understanding that differentiates experts
from novices. Experts have a deep and rich set of well-organized facts, as well
as the capacity to use that understanding to solve problems in their fields of
expertise. Novices lack that depth and, as a result, have a much harder time
solving problems.
The constructivist theory has important implications. The theory implies
that learning is best served when it is:
- Contextual - Taking into account the student's
understanding.
- Active - Engaging students in learning activities that use
analysis, debate, and criticism (as opposed to simply memorization) to receive
and test information.
- Social - Using discussions, direct interaction with
experts and peers, and team-based projects.
Problem-based learning, which encourages learners to construct knowledge
based on the experience of solving problems, is significantly different from
methods such as recall and repetition. This is but one of many ways the older,
traditional teaching paradigm contrasts with the learning paradigm. Table 1
summarizes some (though by no means all) other important ways these two
paradigms differ.
Table 1. Differences in the Teaching and Learning
Paradigms
|
Traditional Paradigm
"Teaching"
|
Constructivist Paradigm
"Learning"
|
|
Memorization
|
Understanding
|
|
Recall
|
Discovery
|
|
One size fits all
|
Tailored; option rich
|
|
Talent via weeding out
|
Talent cultivated and sought out
|
|
Repetition
|
Transfer and construction
|
|
Acquisition of facts
|
Facts + conceptual framework
|
|
Isolated facts
|
Organized conceptual schemas
|
|
Transmission
|
Construction
|
|
Teacher = master and commander
|
Teacher = expert and mentor
|
|
Fixed roles
|
Mobile roles
|
|
Fixed classrooms
|
Mobile, convertible classrooms
|
|
Single location
|
Plurality of locations and space types
|
|
Summative assessment
|
Summative and formative assessment
|
Learning science research also highlights the importance of learner
engagement, or as the American Psychological Association describes it,
intentional learning.1 This means that learners must have a
"metaperspective" from which to view and assess their own learning,
which is often referred to as metacognition.2 An active
learning environment provides the opportunity to assess one's own learning,
enabling learners to make decisions about the course, as well as reflect on and
assess their progress. In the past, the measure of learning was the final grade
(a summative measure). But a final grade is merely a measure of the student's
performance on tests. It does not measure the learning that did — or did not —
take place. To encourage learning, summative testing or assessments must be
combined with formative assessments. Formative assessment is not directly
associated with the final grade; it helps learners understand their learning
and make decisions about next steps based on that understanding.
Net Generation and Learning Theory
As with Information Technology (IT), there are overlaps between the working
characteristics of Net Gen students and practices that research has shown
encourage and strengthen learning. For example, the Net Generation is social.
They like to stay in touch with peers (and even parents!). They have a
preference for group activity and working in teams. This dovetails with
research indicating that learning is encouraged when it includes social
components such as debate or direct engagement with peers and experts. Learning
is strengthened through social interactions, interpersonal relations, and
communication with others.
Net Generation students are achievement and goal oriented. Their question is
not "What does it mean?" or "How does it work?" (as
previous generations were inclined to ask), but rather "How do I build
it?". This predilection maps to learning theory's emphasis on active
learning. Discovery, exploration, experimentation, criticism, analysis — all
represent active learning, a style that suits the Net Gen well.
A pedagogy that emphasizes active learning has additional "targets of
opportunity" among the Net Gen characteristics. Net Gen students are
experiential, tending toward learning by doing rather than listening. Research
indicates that learners need to be active with respect to their own learning
process and assessment. Net Gen students' goal and achievement orientation
comes into play here: that achievement focus can be directed toward quizzes and
exercises that assist learners in evaluating their progress toward learning
goals.
Obviously, not all forms of learning must be social or team-based. In a
variety of learning contexts, individual work is important. It may well be that
Net Gen students' strengths are also their weaknesses. The expectation for
fast-paced, rapidly shifting interaction coupled with a relatively short
attention span may be counterproductive in many learning contexts. Repetition
and steady, patient practice — key to some forms of mastery — may prove
difficult for Net Gen students. Designing courses for them necessitates
balancing these strengths and weaknesses.
Learning Space Implications
There are a number of implications of learning theory and the Net Generation
for learning spaces. The convergence of the learning paradigm, IT, and the Net
Gen is occurring now at colleges and universities. Current and future planning
must encompass and encourage this convergence by thinking of learning spaces
(classroom, informal, virtual) as a single, integrated environment. We should
not neglect the informal for the formal, or assume that Net Gen students
somehow will figure out the virtual space on their own. We should connect what
happens in the classroom with what happens in informal and virtual spaces.
This implies that institutions may need to rethink their vision for learning
and the spaces in which it occurs. Creating a vision for learning and learning
spaces is a powerful leverage point; it informs almost all other decisions
about learning space design. A vision also allows us to effectively articulate
to all constituents what we are trying to accomplish. The vision helps organize
all participants in the design and implementation of these spaces, as well as
the activities they support. Simply installing wireless access points and fresh
carpeting isn't enough if done in isolation; such improvements pay real
dividends only if they are in concert with the institution's overall teaching
and learning objectives. It is the vision that generates the design principles
that will, in turn, be used to make key decisions about how learning spaces are
configured.
One important implication is that the vocabulary we use to describe what
learners do in these spaces must become active. We must go beyond describing
ways to help the instructor to be active; we must include students as well. The
vision and design principles should emphasize the options students have as
active participants in the learning process. Design principles should include
terms such as analyze, create, criticize,
debate, present, and classify — all directed at what
the space enables the students to do. For example, students should be able to
present materials to the class. Outside class, they should have access to
applications and materials that directly support analysis of data, text, and
other media. Forums for discussion and critical debate, both real and virtual,
are key to encouraging learning and will be looked for by Net Gen students.
Learning spaces should accommodate the use of as many kinds of materials as
possible and enable the display of and access to those materials by all
participants. Learning space needs to provide the participants — instructors
and students alike — with interactive tools that enable exploration, probing,
and examination. This might include a robust set of applications installed on
the computer that controls the room's displays, as well as a set of
communication tools. Since the process of examination and debate leads to
discovery and the construction of new knowledge, it could be important to equip
spaces with devices that can capture classroom discussion and debate, which can
be distributed to all participants for future reference and study.
Learning does not stop once the instructor has left the classroom. Instead,
the end of the class meeting marks a transition from one learning mode to
another. As a result, institutions must address real and virtual spaces outside
the classroom to ensure that they, too, encourage learning. For example, there
should be access to class materials (which are increasingly digital) so that
the active and social work of learning can continue outside the formal
classroom. The design of "neutral" spaces, such as hallways and
corridors, could be rethought and re-equipped to promote learning. Some
institutions provide small discussion spaces in corridors so that discussion
begun in class can continue when class ends. As for the virtual space,
institutions should consider well-integrated work environments that support
collaborative projects and resource sharing.
Informal learning spaces — those outside the classrooms — present
particularly intriguing opportunities for pioneering and cultivating new
teaching and learning practices. These spaces, while informal, are key areas
for student academic work. Students spend far more time in these spaces than
they do in formal classrooms. Research, Web browsing, writing, statistical
analysis, and compiling lab reports all take place in the library, study hall,
media center, dorm room, and learning commons. Because of their enthusiasm for
IT and their experiential, hands-on approach to learning tasks, Net Gen
students will easily "tune into" the virtual aspects of informal
spaces. Well-designed and integrated physical layouts and IT "tool
sets" will find a ready audience with Net Gen students.
< Previous | Next >
|